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glmark2 2023.01
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: LoongGPU(TM) LG110 (DRM 1.0.0 / 6.13.3-aosc-main, LLVM 8.0.1)
GL_VERSION: OpenGL ES 2.0 Mesa 18.3.6
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 windowed
[build] use-vbo=false: FPS: 117 FrameTime: 8.618 ms
[build] use-vbo=true: FPS: 150 FrameTime: 6.671 ms
[texture] texture-filter=nearest: FPS: 88 FrameTime: 11.382 ms
[texture] texture-filter=linear: FPS: 77 FrameTime: 13.084 ms
[texture] texture-filter=mipmap: FPS: 71 FrameTime: 14.191 ms
[shading] shading=gouraud: FPS: 87 FrameTime: 11.516 ms
[shading] shading=blinn-phong-inf: FPS: 88 FrameTime: 11.453 ms
[shading] shading=phong: FPS: 87 FrameTime: 11.612 ms
[shading] shading=cel: FPS: 75 FrameTime: 13.460 ms
[bump] bump-render=high-poly: FPS: 78 FrameTime: 12.931 ms
[bump] bump-render=normals: FPS: 88 FrameTime: 11.459 ms
[bump] bump-render=height: FPS: 86 FrameTime: 11.698 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 52 FrameTime: 19.588 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 41 FrameTime: 24.810 ms
[pulsar] light=false:quads=5:texture=false: FPS: 85 FrameTime: 11.876 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 37 FrameTime: 27.441 ms
[desktop] effect=shadow:windows=4: FPS: 55 FrameTime: 18.515 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 61 FrameTime: 16.546 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 47 FrameTime: 21.469 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 69 FrameTime: 14.651 ms
[ideas] speed=duration: FPS: 57 FrameTime: 17.647 ms
[jellyfish] <default>: FPS: 51 FrameTime: 19.825 ms
[terrain] <default>: FPS: 12 FrameTime: 88.381 ms
[shadow] <default>: FPS: 52 FrameTime: 19.391 ms
[refract] <default>: FPS: 20 FrameTime: 50.491 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 74 FrameTime: 13.553 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 78 FrameTime: 12.885 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 108 FrameTime: 9.313 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 88 FrameTime: 11.437 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 116 FrameTime: 8.641 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 105 FrameTime: 9.609 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 117 FrameTime: 8.579 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 108 FrameTime: 9.263 ms
glmark2 Score: 75